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Dmitry Bedrik

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Posts posted by Dmitry Bedrik

  1. Quote

    The separation of Rooms led people wanting a Room to become more developed than the other Room. And if a particular Room did not develop these people would not mind for the simple reason of not using the Room (tools and features).

    This is partly true. For example, from the whole program I only need a modeling room. Occasionally - retopology. And it really annoyed me that for six months or more, the modeling room remained with all its bugs and errors, while in the drawing room, which I had never used, there were some additions and corrections.
    However, in my opinion, this is a matter of psychology of both developers and users. 3D Coat, for some reason, is trying to be both a zbrush and a substence painter, however, in pursuit of both, it lags behind both. I tried to convey this to Andrew, but this was left without any attention whatsoever.

     

    However, how do you propose to realize this, ultimately, this "union" of rooms? In a Blender, these are the same rooms, only called tabs. In Zbrush, the same thing, only called modes or tools.

    The rooms are a cool and original thing, as if some aspects of the program would not annoy me. With the current speed of development and the fact that Andrew adds new cool things, only for a fee to him personally, this association will take an excessively long time.

     

     

  2. Quote

    I am also amazed that I ask questions on this forum with clear points to be answered (and that will help the community as well if answered properly) and all I get are very brief answers. Like I should understand everything from a sentence. I understand people do not have time but if there are so many videos on TOOLS and TIPS and so on, why there are no videos ON WORKFLOWs so novices would know what TO DO. Few words scattered in some videos here and there are FAR FROM ENOUGH.

     

    I absolutely agree with that. 90% of what I can do in 3D koat now, thanks to just one person. And he is not on this forum.
    I see some videos appearing on the program’s YouTube channel, but these videos are kind of boring. Why not ask one of the professionals in this group to make a video of the workflow and upload it to the YouTube channel?

    This is a great example. In this video alone, I made the decision to purchase this program. And I was extremely disappointed that, in fact, I learned more from random people about the program than from those who are on the forum.

    Please do this. I wrote about this to Andrew, I wrote about it to the sales department, I wrote about it on this forum for six months or so. After all, this is what affects both sales and overall support.

     

  3. I have a bunch of objects, and I have a point around which I need to rotate them. Objects are located at different distances from the center.
    When I rotate them, some objects rotate normally, others overtake these objects, others lag behind, plus some of them seem to begin to approach the center along the axis. I don’t understand how this is possible (if all objects up to one do not have anything like uneven space).

  4. Quote

     

    Hi!

    As I said it's in every 4.8 version.

    But I just found out that this bug only happens when in voxel mode/layer.

    000.png.523b3a4a8b4f1a6018e580fa7e23b043.png


    I put together a new description below.

     

     

     

     

    Quote

    Thanks for clear steps, reproduced and fixed.

     

     

    The bug was described by me on  December 26, 2018. 

     

    With all due respect, the answer to "I'm fine, no problem" is like the answer of an oncologist to a cancer patient. Like, I have no cancer, so you do not, and we will not treat you. Clear the bed.

     

  5. All these bugs work every time. I know a person whose computer is weaker than mine, but at the same time almost none of those I wrote about are experiencing. At the same time, sometimes in the new version, it does not work what worked in the previous one, and at the same time it was buggy and continues to be buggy for me. The fact that it works for you does not mean that there is no problem.

    Of course, all combinations of factors of computer hardware, system, installed programs, it is difficult to take into account, but please at least try to correct errors.

    I shot more than 10 videos with playback of bugs, but less than half of them were corrected for the five released versions of the program. 

  6. Quote

    Не поймите меня неправильно,  но если Эндрю и разработчики не прислушиваются к тому, что их клиенты предлагают или просят, то не останется другого пути, кроме как купить конкурирующую программу и отказаться от 3D-Coat. И я считаю, что это не так. 

    Let's just say, an extreme update, like the appearance of a new person in the team, pleased me.

    Moreover, I stopped breaking walls with a keyboard while trying to perform boolean operations. The fact that in version .25 would not have been fulfilled with a probability of 99%, yesterday it was successfully done and left me to sit with a stupid smile on my lips. Like, yes really.

  7. Quote

    If you are dissatisfied with the program, instead of adding an adverse comment to each post created without contributing anything that will help others, you may have to opt for the refund option.

    I do not need it. The extreme release of the program pleased me.

    But in order to avoid such moments, is it not better to write a certain FAQ, where it will be explained what and how to do during repeated program flights? Again, one person will be answered about this file, the other will be asked for the system’s data and version, the third will be ignored, the fourth by someone from the side and not even from the forum will tell you to erase a certain file (and sometimes just delete my documents) never guess. 

  8. Why do you need redshift in 3D coat? Just so that he "was also" in the 3d coat? I do not see so far any usability for rendering in the program.

    I see it in all programs that are not obsessed with sculpting.

    Blender, 3d max, maya. You can customize the scene as you want, there is just convenient to do there.

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