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Dmitry Bedrik

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About Dmitry Bedrik

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  1. How can I separate an object layer, for example, from a sphere? It’s something like a “fur coat” tool is obtained, only “inverted” and separating the desired piece of mesh.
  2. Dmitry Bedrik

    3DCoat 4.9 Open Beta testing thread

    In version 4.9.17 (marked as "stable") I can’t find the cube for zooming on the z axis, everything was fine in 4.9.05. What am I doing wrong? It. Highly. It’s strange. I restarted the program and a square appeared. This seems to be some kind of error when the scaling square appears at a certain viewing angle (it seems that the viewing angle is too large).
  3. Dmitry Bedrik

    3DCoat 4.9 Open Beta testing thread

    So .. after all, each time autosave appears, a red text appears in the center of the screen that autosave will be soon.
  4. Dmitry Bedrik

    3DCoat 4.9 Open Beta testing thread

    For all the time. I repeat. For almost two years that I have been using this program, the ONLY stable version for me is 4.9.05. The only one. Version .17 is declared as stable. However, in the same thread I regularly see some new bugs, some critical moments that interfere with the work. I wrote that the new release is being repaired by something that did not work well in the previous version. And they break what worked well the same in the previous one. I wrote about this to the developers and the forum. No reaction. It's just that developers use users as free beta testers. Deal with it. Nothing will change. Just let us enjoy at least some stability.
  5. Dmitry Bedrik

    3DCoat 4.9 Open Beta testing thread

    In less than a year I sent a description of more than 40 bugs. Whether in text form or recording a video where everything is shown in detail. Of the bugs in almost two years, fixed about five. Some continue to manifest themselves. Regarding drawing on the reference and other trifles. The only thing that really pleased me was the more or less working Boolean operations (I was delighted when I saw that I could cut the mesh in any way, in any order, then duplicate it, and subtract one from the other - and after a few minutes I I get a result that doesn’t crash 3D coats. This is really a breakthrough and it makes me very happy).
  6. Dmitry Bedrik

    3DCoat 4.9 Open Beta testing thread

    Which version is as stable as 9.05?
  7. Dmitry Bedrik

    Баги

    + Добавлю, что при отключении питания компа (когда какой нибудь умник вырубает рубильник в ВРУ), неожиданной перезагрузки и прочего, в 99% все настройки коата слетают (горячие клавиши в т.ч.). А вообще было бы сделать хорошо, назначить горячие клавиши для нужного инструмента при помощи хоткея, а вот под-функцию, опцию этого инструмента - только с зажатым альтом, даже если получается, что инструмент вызывается на z, а его функция на alt+z. Как пример.
  8. Dmitry Bedrik

    3DCoat 4.9 Open Beta testing thread

    Do you accept any suggestions for consideration?
  9. Dmitry Bedrik

    3DCoat 4.9 Open Beta testing thread

    Please add vortex angulator in near version.
  10. Dmitry Bedrik

    Angulator in Vortex Mode?

    This is bad advice. On curved surfaces, this is completely ineffective, even on something like a cylinder. Do you use the program at all, if you offer this?
  11. Dmitry Bedrik

    Angulator in Vortex Mode?

    Тут вообще есть какая-то помощь кроме ответов на самые простые вопросы? А то спросишь что посложнее, никто ничего не знает.
  12. Dmitry Bedrik

    ?

    О чем речь, если до сих пор пользователей как бета-тестеров используют при каждом новом релизе? Я ГОД ждал, пока программой хоть сколько-то можно было начать пользоваться без вылетов и багов постоянных хотя бы в комнате скульпта.
  13. Dmitry Bedrik

    ?

    Оно однако работает только перед плоскостью камеры. Иногда нужно под конкретным ракурсом двигать что-либо для точной подгонки и так далее.
  14. Dmitry Bedrik

    Angulator in Vortex Mode?

    ??? Anyone???
  15. Dmitry Bedrik

    Angulator in Vortex Mode?

    An analog of an angulator for an object in vortex mode? All kinds of tools such as narrow or pinch work incorrectly - they deform the original surfaces, instead of "continuing" them parallel to the original plane. --------------------------------------------- Аналог ангулятора для режима вортексов? Все, что я бы не пробовал, приводит к результату, как на правой половине картинки. А нужно как на левой.
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