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grfxman

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Posts posted by grfxman

  1. Wow such negativity. First we have had playable demos for over a year. Second we have programmers from http://www.unitypark3d.com/ working with us. Amongst other things they helped build Eve Online. Third I have been in this business for 20 years.

    Instead of casting doubt, maybe your time would be better spent being positive. Last but not least, Just because a group of Indies are doing a project on a tight budget, It doesn't mean they don't have the skill sets to finish what they start.

  2. I'm writing to let you know about the 'Rogue's Odyssey' Fundraiser we started.

    My studio "Solo Projects Studios" is now an Artists Collective dedicated to helping indie film and game makers. We intend to partially fund projects through fundraisers and selling 3d assets online.

    http://www.indiegogo.com/Rogues-Odyssey

    Take a moment to check it out on IndieGoGo and also share it with your friends. All the tools are there. Get perks, make a contribution, or simply follow updates. If enough of us get behind it, we can make 'Rogue's Odyssey' happen.

    We will be adding new videos and art to all sites every couple of days.

    Also if you wish to become part of the team on Rogue or submit a new project proposal please contact me here :

    Christian@soloprojectsstudios.com

  3. They are saved, until you clear them. They are far more persistent than you realize. Once you go back to that stage of the wizard, they will be in place. I've opened up files months later and found the strokes still there.

    Give it a try...delete the Retopo layer and restart the Auto Retopo wizard again. No, you won't see it when you first start, because the first procedure is to paint areas where you want more polygonal detail...THEN, once you move to the Strokes segment, there they appear...still waiting.

    This is not the case. The Strokes do NOT REAPPEAR.

  4. It's funny I'm still not being notified when people respond to my post.

    Well I'm testing to see if saving the scene with the Wizard/Curves are active to see if it saves it. It would be nice to see theses curves ( and all scene objects ) in some kind of scenes graph if possible.

    At this point it took 1 Day to make the test model and we are at 4 Days getting it out of 3D Coat. And this is still missing UV's and textures. As opposed to 3 days for everything in traditional tools.

    I'm hoping to improve these times since this is our first attempt with the program.

  5. I agree, this would help a lot in this otherwise fabulous operation.

    Further I'd like to be able to select single or several strokes to Delete them.

    I agree this tool has huge Potential. But I'm testing it to make game models, and the ability to set a maximum poly count leads to several rebuilds to find the amount of Polys that are truly needed. If I set it to too few I have to rebuild all the curves each time. This is actually slower in the case of the star fighter model I built to test this feature. When I build a humanoid I have a fair idea of what is acceptable for a maximum poly count. But when its mechanical with 50 -60 parts it leads to a lot of guessing to get a final game ready model.

    P.S.

    If any forum Moderators view this post the forum is Not sending me notifications when I receive replies from my posts even though I set it to do so. :)

  6. I'm just getting started with 3D Coat and am truly enjoying the Auto Retopo Wizard.

    One thing I am looking for is a way to save the curves you use to describe Polygon flow. There are several times that I would like to go back and change the Initial Wizard Settings and it seems redundant to keep redrawing the curves each time.

    Is it possible to save these curves so one can redo the Wizard Multiple times easily?

    Or an option would be to have Back Forward Arrows on the Wizard to allow testing Multiple Settings.

  7. I'm just getting started with 3D Coat and am truly enjoying the Auto Retopo Wizard.

    One thing I am looking for is a way to save the curves you use to describe Polygon flow. There are several times that I would like to go back and change thee Initial Wizard Settings and it seems redundant to keep redrawing the curves each time.

    Is it possible to save these curves so one can redo the Wizard Multiple times easily?

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