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netricsa

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Posts posted by netricsa

  1. Hi,

    I exported 2 objects from my  blender scene to 3dcoat by shift-selecting and using app link for 'per-pixel painting'.

    Both the objects are already unwrapped.

    But when transferred to 3dcoat, the bigger object has this noise, and upon inspecting I realized it has the materials but no UV's from my blend file..

    any ideas what might be the issue here?

    P.S.: I've already tried treat materials as separate textures and Import tiles as UV sets but no luck :(

    3d_Coat_Error_snap.png

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