Hello Forum,
I have 2 OBJ files on my harddisc.
One Hipoly Mesh
One Lowpoly Mesh with UVWs
I want to bake out a simple normalmap for the lowpoly mesh.
I struggle already on the very unintuitive import.
And to be honest this is just ridiculous.
Why are there 8 ! different ways to import a stupid (obj) Mesh.
Why?
I dont know ANY other 3D software that needs to have 8 different import options to load a simple mesh.
In my 3D software (Softimage) i just import the obj files by Import->OBJ (Only ONE Import dialog)
Then i have 2 meshes in my viewport.
Then i fire up Ultimapper. Select hipoly, select lowpoly.
Select maps to be baked -> Render maps. Done!
Thats exactly 7 mouse clicks (at best). And i have my Normalmap.
3DC is such a great software, iam new to it, sure, but why do i have to watch 20 videos to understand
in what room what import feeds the objects.
I just dont get it.