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huiAPPOAJx

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Posts posted by huiAPPOAJx

  1. Hey, I have a problem with baking a normal map (from sculpt) on my mesh I unwrapped in UV room, I see no option to port that completed retopoed and unwrapped mesh to Retopo room and bake the normal map. Every time I try to bake normal map, the program makes its own unwrapping which is obviously wrong and I don't have any option to choose the already done mesh from UV room.

  2. how the badword do I apply symmetry to a whole group of objects I sculpted? I tried to apply symmetry one by one but I have like 60 objects I need to symmetrize... plus some of the object disappeared because the program somehow assumed I wanted to copy the empty side... pls help?

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