Hey guys, sorry to kick in on this forum with this as my first message, but I've got a little problem.
I've sculpted a vest in Zbrush, decimated it, and exported it to an obj file so I can open it in 3Dcoat and retopologize it.
(fig 1. = the vest as it should be)
However, when I import it for AUTOPO, it's got holes and a zebra pattern (quite fancy if it had to be that way ) (fig 2. = the vest imported for autopo)
I tried to make the best of it, and put some strokes on it, but when I exported it and opened it in 3DsMax, it also had lots of missing pieces.
note; I couldn't retopo it on my laptop (maybe because it's too weak?) but on my desktop it went pretty smooth (the export that is, I still got the same hole problem)
Any help is really apreciated
Greetz, Jonas