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Sethren

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Posts posted by Sethren

  1. The hair and feather sculpting you guys are doing are a terrific way to use the Muscle tool! Myself, I've experimented a bit with using it for modelling drapery and cloth folds. But I wish we had more options regarding the shape and type of Muscles -- we have only three drop-down variants. I'd like to be able to import a 3D object or use a map for shaping my Muscles, like we can we many other tools. And that's such an obvious idea that Andrew has no doubt already thought much about implementing it, and that we therefore will see it . . . soon?

    If there can be an option added to clamp off the ends of the muscles for creating clothing as an example then all sorts of stuff can be done. Scarfs, wraps, belts, you name it.

  2. I'll tell you what i can do. I will upload all those in bmp 1024 by 1024 and you all can do what ever you want with them to create new shaders. I will host them at box.net during the week, perhaps on tuesday.

    My PC is 4 years old so i am not going to worry about the bugs as it's probably me. Never should have given up drawing, heheh.

  3. Looking at the ability to create shaders is really gaining my interest but i would like to create some nice reflective shaders custom made from my HDRI work that i do from time to time. I could create some very nice metallic and other reflective surfaces if anyone is interested but firstly i need to figure out how this is done with 3d coat.

  4. As far as Modo goes these are all of the 2d image formats that Modo accepts so i would imagine 16bit color applies to the .TIFF, .PNG, .HDR and .EXR.

    .BMP .JPG .JPEG .PNG .ICO .IFF .JNG .JIF .LBM .MNG .PCX .PBM .PGM .PPM .RAS .TGA .TIFF .TIF .XBM .XPM .WBMP .HDR .GIF Adobe PhotoShop .PSD EUlumDat .LDT .IES OpenEXR .EXR

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