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madafaka

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  1. maybe i am missing something but after retopo of the obj file that is exported from max, and then exported fixed from 3d coat, i get triangles instead of quads so that renders my model unusable. is this normal behaviour? how to get the quads?
  2. i am new here, evaluation software before i buy it. so i am trying to retopology some high poly models and hopefully get lower poly model with clean mesh. this is what i tried: i exported the highpoly mesh from max (2011) to obj file. then i imported it into 3d coad. used the retopology wizard to get the initial model. it works fine, it produces clean mesh. then i tried to export it back to max via obj files. when i imported the obj file into max it was triangulated, no quads there. so that makes my model unusable. is that normal behaviour or i am doing something wrong. there is no much information about it, so i guess that it is not common. anybody have soem ideas about this?
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