I have a little experience with sculpt softwares, and in many ways, this is also due to ZBrush interface and workflow. Is a very big program, but also is a useful-hard specially at starting.
I was attempt testing with Mudbox, but I'm much glad to have to know 3D-Brush. Is very much complete and most intuitive and easy workflow.
Thanks Andrew and all collaborative people.
My first question is about portabilty.
Do you have plans to port this jewel to OSX and/or Linux platform?
I'm very interested in this possibility, and I sure that I don't be the only interested.