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rubeos

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Posts posted by rubeos

  1. I think it would be almost indispensable to have a masking / hiding similar to zbrush.
    With a few movements on the keyboard you can quickly switch from masking to modeling.

     

    For example, if you have to model an hand you have a complex shape, with many parts hard to reach. You need a very quick system to move from the masking to  modeling.

    Because the navigation system 3Dcoat is different Zbrush, I thought I would move the zbrush masking / hidden buttons command: Ctrl, Alt, Shift, to Z, C, A.

     

    nn752v.jpg

    I do not know if this is technically possibile (with possibilty to click/drag on background)
    Or maybe someone has an alternative idea, another shortcuts combination.

    In any case it would be very important 3Dcoat has a masking system faster, with less clicks.

     

    Below in the list are the shortcuts masking / hidden like zbrush, transposed to keys Z, C, A.

     

    Masking

    Select Masking stroke: hold down X (if necessary)

    Paint mask on object: hold Z
    Delete or paint reverse mask: Z+C (hold down)
    Reverse mask: Z+Click Background
    Clear Mask: Z+Click+ drag Background
    Blur mask: Z+Click on mesh
    Blur mask (parallel command for some stroke mode): hold down A and click on interested mesh for  blur
    Sharpen mask - Z+C+Click on mesh
    Delete masking: Ctrl+X
    Move selection area - press Spacebar without releasing mouse/pen


    --------------------------------------

    Partial Mesh Visibility

    Select visibility stroke: hold down X (if necessary)

    Paint hide on object: hold down Z+A
    Invert hidden: Z+A+Click and drag Background
    Unhide All: Z+A+Click on Background
    Delete Hidden: Ctrl+X
    Move selection area - press Spacebar without releasing mouse/pen

     

    • Like 1
  2. Hi,

    last beta version, cuda 64, GL and GX.

    In version 4.1 basically seems to me that I had none of these problems.

     

    ------------------------------------------------------

     

    Sorry, I also noticed another issue related to the brushes, I tried to solve it by using various realated parameters but did not succeed.

    The stroke mode 'radius & depth' pressure dont'work well, the stroke of the brush is inconstant when I decrease the pressure of the pen, and is difficult to control, and produces that effect you see in screenshot.

     

    142478183008.jpg

  3. Maybe I understand the problem breaking through the net, for now : I deleted all the custom brushes and the model no longer has presented those problems yet.

    But there are other problems for me:

    -problems with symmetry: :wacko: :wacko: :wacko: when I switch between from brush and another the simmetry plane inexplicably moves from the center of the object to right, although if I have first clicked 'store simmetry' and 'upload presets' in all brushes presets menu
    while the symmetry is to on.

    And other little messy things about the symmetry ...too hard to describe.

     

    142476990528.jpg

  4. I found several serious problems, especially concerning the brushes, perhaps related to the others that I had already reported here: http://3d-coat.com/forum/index.php?showtopic=17388

     

    1-I customized some brushes in presets menu, but these do not have the icon, there are not colored orange when are actived and sometimes not turn on.

     

    2- often, when I click ON my custom brushes (but sometimes even other brushes) it seems to me, the mesh immediately presents flaws (like in the three screenshots below) .... even I don't touch the model with the brush, just that I actived brushs from preset menu or from the sidebar.

     

    9qw8w0.jpg

     

    14m85sk.jpg

     

     

    2ljsy89.jpg

     

     

    3-  brushes sometimes go in spurts or slowed down on the surface of the model.

     

    4- Finally, It 's normal that my liveclay brush, at the opening, by default, is like in screenshot, after the first re-installation? with ''Invert tool'' ON, and that kind of alpha as you can see to the right of picture (usually is not an alpha used for the clay) :unsure:

     

    1jqbgw.jpg

  5. The command wants to know "how much?". I usually input 75% which seems to preserve details just fine.

     

    My idea is to make this command similar to Sculptris. Sculptris not have a way to set the number of polygons to reduced every time.

    It would just be a way to translate the command in a single click, because I don't need any time to set a different decimation resolution.

  6.  

    Answer to 1.
    Enter key is assigned "SetCurVolumeMode (change surface or voxel)"

    So, I think it's excuted ...

    Sorry, I had not noticed that, problem solved, just delete hotkey.

     

     

    ---------------------------------------------------------------------------------

    I replaced exaclty this:

     

    void main(){
      ShowFloatingMessage("decimate&clean", 3);
      InstallToMenu("Geometry","decimate+clean");
      cmd("$Decimate");/*Decimate*/
      cmd("$DialogButton#1");
      Step(1);
      cmd("$CleanSurface");/*Clean Surface*/
      cmd("$DialogButton#1");
      Step(1);
    }

     

    to previous text, right?
    But the result is the same. Maybe you can not do...

  7.  

    - Radius lock - does not work
     
    I had thought Radius Lock can be set with bool command.
     
    This is the command Toggle "Radius Lock"
    cmd("$LOCK_SCREEN_RADIUS");
     
    It works as only Toggle, and can't get & set the status.
    so, looks like it's impossible.  :wacko:

     

     

    Ok, not really matter ;)

    -------------------------------------

     

    ok, the script way are good, but my first idea was to have a way to costumize, like shaders: right click on a shader and I can set my favorite shader to default. At the next reboot I will have the shader without need to press any hotkey.

    Similarly I would like these three commands ..and in general as possible all commands ^_^

     

     

     

    Should I report it to mantis?

     

    Are you asking me? I do not know, I suppose so :unsure:

  8. I also tried this script, it works quite well. Thank you.

    However I must say two things:

    1- when I use the script, from the 'scripts'
    menu or by shortcuts, this window open, and I think this is right:

     

    j6pkhx.png

    But the thing
    strange is that if I press 'enter' on the keyboard appears this additional window:

     

    262xny1.png

     

    Instead if I press 'ok', with mouse, in the first window, the second window not appears.... :unsure:

    -----------------------------------------------------------------------------------------------------------------

     

    2- Is possible bypass the first window pop-up (and of course the second) ? in order to reduce all in a single click.

    If I need to set the number of polygons to reduce, rarely, I will open the menu.

  9. Ok, the script 'hello world' works perfectly, :) I followed this procedure:

    1-Open C: \ Users \ **** \ Documents \ 3D-CoatV4 \ Scripts
    2.make new folder named "hello world"
    3.Create new text file named "yzk_helloWorld.script.txt"
    4.copy and paste the script
    5.Save it.
    6.In 3dcoat [Scripts] - [Run Script] and select "yzk_helloWorld.script.txt"

    -------------------------------------------------------------------------------------------------------------------

    I tried to repeat the same procedure again for "yzk_startup.script.txt"

    This time I noticed that some features are active and some not, when launch the script :

    - Perspective / orthographic - works good
    - Symmetry - works only if at least once I opened the window 'symmetry'
    - Radius lock - does not work in any condition

  10. I tried but it does not work  :(  ... I have no symmetry at startup, brush radius and orthographic view.

    I do not know what I was wrong:

     

    ------------------------------

    1.Open this Path (It's OK anywhere like this D: \ home \ 3dcoat \ scripts)
    C: \ Users \ **** \ Documents \ 3D-CoatV4 \ Scripts

    I opened both of these paths, but I created the script only on this, right?:
    C: \ Users \ **** \ Documents \ 3D-CoatV4 \ Scripts

     

    2.make new folder named "yzk"
     

    3.Create new text file named "yzk_startup.script.txt"

    I created the new text named "yzk_startup.script.txt" in the 'scripts' folder...not into 'yzk' folder, correct?

     

     

    4.copy and paste this script. https://github.com/c...rtup.script.txt

     5.Save it.

     6.In 3dcoat [Scripts] - [Run Script] and select "yzk_startup.script.txt"

    ---- completed

     

    7.Let's see the [Scripts] menu. "Yzk_startup.script.txt" has been added.

    you can excute this any time and define hotkey by "End key"



    I see "yzk_startup.script.txt" and I run it by clicking on it but on interface nothing happens, and even restarted 3dcoat.

  11.  

    we can set these value with script.
     
    void main(){
      SetSliderValue("$PEN_RADIUS",10.00);/*Pen Radius 10*/
      SetBoolField("$SymmetryParams::EnableSymmetry",true);/*Enable Symmetry*/
      SetBoolField("$SymmetryParams::SymmX",true);/*X - Axis*/
      SetBoolField("$VIEW_ORTHO",true);/*Orthographic Projection*/
    }
     
    If we can run this script then 3dcoat startup, I think it's usefull.

     

     

     

    I'm not able to use script.. :huh:  .I did some tests on intuition but have not worked: scripts --> create your scripts, ecc. I think I messed up :wacko:

    What is the correct procedure? where do I paste the text of the script?

    I use 3DCoat last beta version.

  12. Possibility of having the commands ''decimate'' and ''clean '' in a single button (decimate+clean)

     

    And also possibility to directly launch the command 'decimate' with a single button or shortcuts (as in Sculptris) without going through the window relative options

    This would be very useful. Direct command ''Decimate+clean'' could be used often and quickly during the sculpture, remove many polygons but without losing the detailed shapes.

  13. Possibility to have the choice to have some default commands, opening 3DCoat or when start new project.

    - Brush radius (lock or not lock)
    - Simmetry (for me simmetry ON, and on specificy axis (X) as default)

    - Perspective/orthographic command

    Why? because every time I open 3Dcoat or start a new project I have to lose time to change those parameters.



     

  14.  

    Thanks from me too.

    I would add what happened to me after reinstalling, some informations, in connection with the problem of sticky keys, perhaps it can be useful ... I hope to explain with my English.

    1-confusion between a brush and the other: for example,  ''liveclay'' once has alphas and another time becomes ''crease clay''. The button ''liveclay'' is activated (orange color) but the alphas, and also some other parameters change.

    2-sticky keys sometimes work and sometimes not. Example: sometimes I press the key corresponding to a brush, but it seem dead.

    3-slight delay between a brush and the other (partially solved after 3DCoat uninstall/reinstall)

    4-in this version of 3DCoat (4.5.BETA12) I seem to notice an increased use of CPU  (i-7) constantly on 20% when using brushes, even at low resolution mesh.

    5-yesterday I found delay problems while I was quickly using simple a brush, then resolved deselect 'geometry/use cuda'.

    Today, even with 'use cuda on' that problem is disappeared, for now.

     

    --------------------------------------------------------------------------------------------------

    All this occurs in all versions of 3Dcoat 64: DX, GL, CUDA DX and GL.

    I don't know if all this depend on my computer or 3DCoat, but it seems to me that with the previous versions did not have these problems. :unsure:

    I installed the last two versions of 3Dcoat recently, after that was about a year since not used it (4.1.17)

     

  15. You have to delete your 3d coat folders...delete the one in your program files directory and delete the 3d coat folder in your my documents (you may want to backup a duplicate)...try that...I do agree, its an annoying problem...and if I reopen that suspect file...its back again i go to reinstalling...

     

    Thank you very much for the advice. It is very useful, the delay between the brushes is fixed at 90% , even if it persists a little longer.

    However appeared other problems, I do not know if they are related to that of the hotkeys, but below I will try to describe a little.

  16. Don't work.

    Yes, I already costum my hotkey.

     

    Now I replaced all <UserDefined>1</UserDefined> to <UserDefined>0</UserDefined> but dont works.

     

    The sticky keys are always present, and the delay between a key and the other is increased.
    I also noticed a new issue
    but I do not know if it is related to the first problem: when i use any brushes I see noise line on object.

     

    2daak9g.png

     

    Should I try to reset hotkeys in preferences? :huh:
     

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