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philstopford

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Posts posted by philstopford

  1. Andrew pointed me at this thread, so I hope there's no issue in me posting here. I'm seeing severe performance issues with both 4.8.03 and 4.8.07 on the following system :

     

    6700K

    64 GB RAM

    6 GB GTX 1060, current drivers via Geforce Experience

    Win 10 Pro (Slow Ring Insider)

    SSD storage throughout.

     

    Using the example humanoid with voxel sculpting, the lag is over the order of a second or more between action and response. This is pretty much identical between GL and Direct X, maximized or small window application.

    I don't have 3D Connexion drivers installed, but do have the device (physically disconnected, rarely used)

     

    Using the navigator test build,


    DirectX is reporting a constant 60 fps.

    OpenGL is reporting a varying ~1500 fps

    Log.txt

  2. Pacifist will allow you to extract to any destination from the installer file. I shoved it into a new folder under Applications and 3DC works just fine, although slowly.

    Dragging the cursor around the standard ball object as a quick test, I got gaps in both painted and sculpted strokes. There's a full time render going on in the background, but I expected 3DCoat to be able to simply record the strokes and eventually (after dragging) give me the correct result. Breaking strokes is not nice.

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