Hello to everybody in this forum.
I started working with 3D Coat several weeks before and im about to subscribe soon.. (if it will be useful to my actual project).
So ,what im about to do?
I have made some pictures of a saint on a marble plate crafted by a stonemason. Now he asked me to bring the figure on his CNC Machine for let it do the work.. So the machine takes *BMP files to generate a G-Code for the work on the marble plate.
So what I did is:
I took some photos by smartphone and let it convert to a 3d model by agisoft Metashape:
Now i gonna import this to 3D coat.
The workaround I think would be best for it:
1. Take photos of the model:
2. Convert to a 3D model in Agisoft
3. Import into 3D Coat
4. Remove superfluous points and geometries
5. Insert Refeference Plane with one made foto
6. Create a plane to work on it
7. With Stroke/Curve in the Retopo area, insert height on the 3D scanned referenc
8.Sculpt model with needed deails
9.Render picture by Y-View
10, Convert in Photoshop to proper *.BMP file
I tried different ways now to get there with 3D Coat. I need some help to get a better workflow.
Wich windows panel do I need in the Retopo Room? (Cant find that retopo model, Voxeltree)
Wich windows panel do I need in the Sculpt Room? (There are tutorial videos that contains panl may not exists?
I have difficulties to align Vertexes/Voxels to a View/plane/axis. Is there a way to do so?
So I am not new to 3D at all, but 3D Coat is a completion for it self. The usability is hard to oversee on three different types of models and i miss a proper documentation making it hard for me keep going on.
So, please. Need a hand for resolving that issues.
Thanks allot
Thomas