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Folkstorn

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  1. Bump. I've downloaded quite a few metal mats today for a look dev session and half of them don't work because of broken paths.. I simply can't believe they were pushed to production in this broken state, am I missing something? Is the missing texture magically misplaced somewhere in my userprefs? EDIT: I mean it's an edge wear texture that is missing and can easily be replaced with any noise but even so.. This is a client facing aspect of your product, some care about quality would be expected
  2. MTL00201_Stone_4k_4k And that's one example. Some other stone mat had the same issue (can't remember which -- deleted it already). Please do a quality pass on all mats, this is quite bad
  3. When you hide unused rooms and relaunch the editor all of them come back. Looks like their states are not serialized and not saved. I'd like to hide rooms like Modelling, 3DPrinting, Simplest and keep the Room tab row clean. Is it possible?
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