Please help.
I'm getting a crash when I start and select the option "Painting w/ Deep Displacement", then ticking "Import Tiles as UV Sets" in the Loading Object options panel.
I've tried it with a range of different options selected:
Low or high "Millions of Polygons"
ticked and unticked "smooth object"
Mapping type all three options
and small texture sizes: 1k, 0.5k
The models or the UVs don't seem to matter either, they can be high or low poly, or have a UDIM setup or not.
The common factor in the crash is "Import Tiles as UV sets"
I can even tick then untick the "Import Tiles as UV sets" box and it will crash, even if I hit "cancel" to close the "loading object..." options box. The tick-box is cursed.
I assume UDIM to UV Sets has been functional for a while, it's not new in 3DCoat right? what am I doing wrong?