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movki

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  1. But that's on the Retopo section, im trying to do it on the UV mode, I don't want to move the topology I need it as is. What I wanna do is weld vertex but on the UV not in the actual mesh.
  2. Been trying to find an answer for hours but can't find anything, in Maya it's so easy to join 2 edges or vertex together, but in 3DCoat it isn't. How can I be able to achieve it in UV Mode? Here's an image explaining what I wanna do. https://imgtr.ee/image/hDqu7 Thanks.
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