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Mikelon

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  1. Hello, I have this problem whenever I open a project that I worked on the day before, objects, or meshes, appear in my project that are transparent and it seems that something is missing, do you know how to solve that to return it to normality?
  2. Hello, I have come to request the help of this huge community of sculptors, yesterday I was working on some assets for a video game I am working on, I made a couple of assets and saved my file, today when I wanted to continue working on them, most of them showed signs of being broken, with a transparency where the mesh seems to be damaged, I clarify that I extrude and transform primitive polygons to obtain certain shapes, perhaps it is because of this that the objects are damaged , in ZBrush I remember that when this happened to the mesh it was solved with the "Dynamesh" option, so my query is does this "dynamess" option exist in 3D Coat? or is there another way to avoid this kind of problem? I would appreciate any advice you can give me, I reiterate that I am a beginner in this software and I apologize for my amateurism.
  3. Thank you very much Carlosan! it worked!
  4. Hello guys! I bought a 3D Coat course many days ago, and I had a problem when I am using the 2D-paint specifically, when I create a new layer to draw a new mesh with any shape and I draw in taht new layer atumatically the draw or mesh moves to the layer above or any olayer with a volume already created, and my new Layer left empty. I could solve this problem using the ghost mode but when I am using that mode an i have simetry activated the brush just draws in the center of the layer and not where I wat it draws, I dont know how to solve these two problems, how to draw in the layer where I want to paint without the brush paint in another one and hoy to avoi that the brush just paint in the center with the simetri activated. Can you help me please, I am just a begginer triing to start in this 3D software haha, thanks.
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