Hello, I have come to request the help of this huge community of sculptors, yesterday I was working on some assets for a video game I am working on, I made a couple of assets and saved my file, today when I wanted to continue working on them, most of them showed signs of being broken, with a transparency where the mesh seems to be damaged, I clarify that I extrude and transform primitive polygons to obtain certain shapes, perhaps it is because of this that the objects are damaged , in ZBrush I remember that when this happened to the mesh it was solved with the "Dynamesh" option, so my query is does this "dynamess" option exist in 3D Coat? or is there another way to avoid this kind of problem? I would appreciate any advice you can give me, I reiterate that I am a beginner in this software and I apologize for my amateurism.