Hello, I'm using 3dCoat 2023.40 (the latest stable version atm) and I want to ask for help regarding the Paint Room.
I mainly bought and use 3Dcoat for it's incredible painting possibilities I only use it for handpaint work, so I don't really use the PBR options or sculpting, literally I just want a flat round brush and another with transparency with pressure sensitivity with an instant response, that's all what I would love to have, sadly I just can't stand this problem anymore, I'm talking about a brush Stroke Delay while working in the viewport.
For a simple test I just import a basic cube with uvs from blender or maya and open it in 3D Coat for Per Pixel Paint, I disable the steady stroke and I only want to paint flat colors on the cube surface and the fps just drops to about 10fps, the yellow circle on the brush icon has to catch up to my first stroke while I already did 10 more, that's so frustrating.
Unless! if I do quick strokes in the Texture Editor does not have any delay ! Only if I increase the brush size there I get some lag and but there is a difference of night and day if I paint directly in that window, the delay problem only happens while trying to paint in the 3d Viewport.
I tried changing the scale of the scene, exporting the cube different sizes from different softwares, disabling and enabling windows ink, but I just can't get rid of the stroke delay
My settings if it helps:
I'm using a cintiq 21 UX 2nd Gen and a Wacom Intuos Pro and this problem persist, I'm sure is about the software, not my tablets
64GB
Intel i7-9700K @3.7GHz 12 cores
Nvidia RTX 3070
Please I need help with this problem, Thank you!