I'm starting to wonder if I have the magic touch on critical bugs with this program...
I've been trying to cache my model to work on it on a lower proxy. It hasn't worked before. Decimate didn't work, nor has decrease all volumes, etc. None of the voxel menus worked for me, and by not working I mean that they all cause the system to stop responding and/or crash, including close holes and clean up mesh, etc. I thought it was due possibly to holes in the mesh, but no I think this is some real problem.
The only thing I was able to finally do to continue working is to resample. Not the best method, but it got my model lower to continue working.
However, I needed to pose the model and reduce an area's size, but in order to do that, I wanted to free up resources by finally trying to cache the layer... Well, it didn't outright crash, though I thought it had again it was so slow. It does, however, utterly destroy the model:
When I go return to the high poly model, it's fine again:
I'd love it if someone tells me I'm just missing some very easy setting somewhere that caused this, or that there is an easy explanation for this and that I can move on. It's been a little frustrating these crazy bugs, or other issues like slowdowns doing random things. Modeling itself hasn't been a problem.
Since my last issue, I've upgraded my PC instead of the Mac, so I'm running the 7B beta on Windows 8, AMD 6300 Black, 8GB memory, Radeon 7790.
Hope someone can help. Thanks.