It would be great if there was an easy way to set the camera up to aid in the creation of 2.5D isometric game assets. A quick mode where it switches the camera to orthgraphic mode and the rotation to 45 degrees in the Y. Giving the user options for X rotation since it varies between games and preferences. Default could be -30 or -45 though since those are common. If there were a subtle grid overlay that you could toggle on and off too, it would be helpful. Since you've got to maintain those lines in your textures. This would be pretty cool! Thanks.