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Found 2 results

  1. This is my weapon concept for games. Modeled and retopoed in 3D-coat. I used xNormal to bake the normal maps.
  2. I believe that the best way to get this PBR painting would be with something that could let you visualize better what you are doing. The PBR painting is EPIC, no doubt! but, its rather difficult to see how its looking if the onbord render engine wont work with it. Why not step it a bit further like in Substance Painter/ Marmoset Toolbag?
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