Hey all,
iam doing some gameassets for unrealengine and building with them some worlds.
My last 3d-coat learning testproject was this "dirty" handgun (actually rifle).The modell is way scifi, skin is Paintballstyle xD. Made some rifles before but didnt finish them.
Its now ready for houdinibeta in UE, i hope.
Iam very interested in some tipps, especially for retopo.
Baselod - 10.086 tri - 1x4k 1x2k 4x512 texture