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Showing results for tags 'color palette'.
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Texture Editor Colors very different from Viewport or Color Palette
hansolocambo@gmail.com posted a topic in SOS! If you need urgent help for 3DCoat
Since I've been using 3DCoat, mainly for unwrapping and PBR painting, my objects look way better and I lose far less time with less well thought soft. Nevertheless, I still have some issues using it, one of them being what's explained in the title and you can witness easily in the screenshot attached : The 3D mesh's color in the viewport looks fine. Textures exported will have the proper colors. The texture I just exported and loaded in the "Color Palette" in order to easily and quickly pick colors looks fine, BUT the same texture in the "Texture Editor" have redish colors. And I had this issue with all the meshes I did using 3DCoat. Except for the imported normal maps, there's no depth or glossiness, I only used color for this mesh. But still : the texture editor, very convenient because you can paint in 2D there (but symmetry doesn't work in this window, that sucks), shows me wrong colors. Which is very disturbing. No relation with AmbiantOcclusion or Curvature Layers, I tried already. Could someone please explain me the reason why ? Or even better a trick or something I might have missed that explains and fix this issue ? Thanks in advance to anyone who could help ! Cheers, Hansolocambo. https://sketchfab.com/hansolocambo/models- 4 replies
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- difference
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All menus are frozen whenever I have Color Palette open
Daniel Tynan posted a topic in SOS! If you need urgent help for 3DCoat
I'm using the latest stable version of 3D-Coat. Regardless of what model I am working on. . the menus will not be accessable when I have color palette open. . everything else besides the color palette is frozen until I close the color palette. I do have an image open inside the palette to pick color from if that makes any difference. Thanks Daniel- 1 reply
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- color palette
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