Hey everyone!
I've been sculpting a lot in 3D-Coat, especially in Surface Mode. I tried to find here in the forum the answer to my question, but I did not find an exact answer to that.
I would like to know if there is a similar function of Imbed (Zbrush) or Plane Offset (Blender) to control brushes in 3D-Coat?
If I am not wrong these 2 functions are similar... (please someone correct me if I am wrong)
I would like to have better control on the surface of the mesh inside the 3d-coat, that is, a very refined control in the brushstrokes that I make.
Generally, when I used ZBrush, I left the Imbed low when I wanted to refine my brush strokes, thereby fully controlling the influence of the brush's deformation on the surface of the mesh.
Just to let you know, I know most of you know these functions, but I will leave the explanation of these Zbrush and Blender brushes functions so some people who do not know can understand.
Zbrush: Imbed
The Brush Imbed will control the embed of selected brush. Brush Imbed gives a brush a definite control on how a brush will interact with a surface. This will allow slight deformation on the surface or more extreme deformation on the surface.
Blender: Plane Offset:
Offset for planar brushes (Clay, Fill, Flatten, Scrape), shifts the plane which is found by averaging the faces above or below.
I know we have in the 3d-coat the sensitivity curve control button or the intensity of the tablet, but it's not exactly the function I'm looking for, just as we have the Edit Flatten Curve that is not the function I'm looking for either .
Any similar function of Imbed or Plane Offset in 3D-Coat?
Thank you