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Found 3 results

  1. Hi Guys! I`m trying to find tutorials about making art for mobile games in 3D Coat. There are a lot of great tutorials covering process of creating, UV unwraping and painting models but i couldn`t find any tutorials about baking the resulted paint into one 'beauty" Diffuse map for use on mobile devices. Like in Substance Painter they bake out single texture using Baked Lighting process Link to their tutorial : https://www.youtube.com/watch?v=WHQfYklBVTY&t=3s I`m sure there are ways to do something like this in 3D Coat. If there are tutorials about this topic that you`ve seen could you please share the links to them. Or share your experience on the matter in this thread. Thanks in advance! Cheers!!!
  2. Hi! I want to get more smoother gradients when I draw texture - without sharp steps between two colors. I think that 16 bit/chnl texture provide more soft and smoother transition between two different colors. Can I use 16 bit/ch textures in 3D-Coat and where this option is?
  3. Hello, I downloaded the demo earlier to see how good it is at fixing seams on a 3d model, i'm having a problem straight away though, the textures just don't seem to load at all. I import the model for per pixel import the diffuse then just nothing changes, the texture doesn't show up on the model Can anyone help me out please? Thanks
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