Jump to content
3DCoat Forums

Search the Community

Showing results for tags 'fail'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Development
    • Announcements and new feature demos
    • New Releases, Bugs Reports & Development Discussion
    • Addons, extensions & scripts
    • Coding Scripts & Extensions
  • General
    • General 3DCoat
    • CG & Hardware Discussion
  • Tutorials, Tips and Tricks
    • Beginners tutorials
    • Modeling
    • Sculpting
    • Retopology, UVs & Baking
    • Materials and Textures
    • Painting
    • Photogrammetry & Scan
    • General 3D and CG
  • Artwork
    • Finished Projects
    • Challenge
  • 3DC's Topics
  • 3DC's Tips
  • 3DC's Topics
  • 3DC's Paint
  • 3DC's Hipoly
  • 3DC's Lowpoly

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 2 results

  1. supereasy1001

    [Solved] Save to STL 3dc 4.8 vs 4.9

    I am trying to save a sculpt out as an STL file for printing. I'm working off of an 11mil triangle sculpt. When I save to STL from 3dcoat 4.9.67 it spins its wheels for like 30 minutes and is using 94% of the CPU. Eventually I force quit with no STL file being saved. When I attempt the same thing in 3dcoat 4.8.25 it spins its wheels, but is only using 17% of the CPU. So far neither result in a successful save. Any idea why the difference in CPU usage? And am i just making a mistake by trying to save to STL from an 11 mil sculpt?
  2. After a crash, always Bug Report fails to send. I would very much like to be helpful and send them, but I always get red text "Error ocurred while sending Bug report" please, "Occurred" (past tense: occurred; past participle: occurred) I'm running4.5.40 GL64 Win I'm using Windows 7 and latest Google Chrome
×
×
  • Create New...