Search the Community
Showing results for tags 'game assets'.
-
This is part of a serie of tutorials about a Low Poly Scenario I created for a game. Feel free to ask any questions. Thanks for watching!
-
- game assets
- modeling
- (and 4 more)
-
Hello 3Dcoat Community, It's my 1st post here and sorry if this topic has already been discussed on the forum. Also sorry for any grammar mistake as English is not my native language. I'm going to assemble a PC to produce game assets in Maya, Mudbox and 3Dcoat and use it in Unreal Engine 4 and Unity 5, since my technical knowledge is limited and couldn't find precise answers to my questions on the internet I'd be very thankful if someone of you could help me shine a light on by doubts. The parts configuration I'm going for as of now would be: CPU: Intel i7 6700K 4.2GHz 8MB Cache MB: Asus H170 Pro Gaming RAM: Kingston Fury X 2133MHz 16GB GPU: MSI GeForce GTX 980ti 6GB 2816 Cuda Cores Storage: SSD San Disk Ultra II 480GB CPU FAN: Cooler Master Evo212 Windows 7 or 10 plus 2-3 more case fans, 650W psu and of course an adequate ATX case. My doubts are: 1- I read a lot about Quadros being the best of the best for 3D modeling, but also read a lot about NOT beig the right ones for the kind of modeling that goes into 3D game assets so is the Quadro a must or will the GTX 980ti do fine? I also read a lot about Quadros not going well with game engines that prefers gaming-oriented GPUs. Is the 980ti an overkill and a 980 (non ti) will be enough? 2- Is 2133 16GB RAM enough? Better go with 32GB? Better go with an higher clock RAM (3000-3600MHz)? 3- Is the i7 6700K enough to not experience slowdowns (specially in high division levels in Mudbox or when building very mesh-populated scenes in the editor or baking big maps in 3Dcoat) or should I look at 6 cores CPUs? 4- Any issues with Win10? What about Win7? Thanks again for your help, I'm just willing to make sure I'll be spending this (quite a lot of) money on the right equipment.