I need urgent help.
I have a fairly simple all-quad model I am trying to UV unwrap. If I manually mark the seams and hit Unwrap, 3D Coat crashes and I get forever spinning beachball. I am not using symmetry although the model itself is symmetrical.
It is impossible to use 3D coat for unwrapping when this issue exists. I'm under deadline and I would need urgent help for this issue.
I'm running 3D-Coat (3.7.08B (GL64) under Snow Leopard. My machine is Quad Core Mac Pro with 8 gigs of ram.
Show screenshot of the model I try to unwrap.