Search the Community
Showing results for tags 'macalabs'.
-
From the album: Macalabs Sketch Dump
Here I tried to apply at once some of the techniques I've learned from studying 3dcoat, from the alike of Dmitriy Rabochiy (workflow for adding details with normal maps ) Fuad Quaderi, plus other tips scrapped from the internet. I'm still trying to optimise the whole workflow for quick concept art iteration. So far it can be summarized as follow: 1 Rough sculpt in 3dcoat (voxel mode) then 2 Surface mode for medium details, decimation then obj to retopo room 4 Topology(this is currently a big performace bottleneck as I can't retopo manually every model I sculpt and autopo gives decent result only with simple geometry as this ship 5 Apply UV go to paint room and add detail/paint with normal maps and PBR materials, once happy 6 Export new obj plus texture to Keyshot (or marmoset Toolbag) 7 Adjust lighting setup in Keyshot (or renderer of choice) then 8 To Photoshop if needed for retouching or painting or done Keeping in mind that I'm doing this from the perspective of a concept artist, does anybody on this group have any hints on how to improve this workflow? Better sculpting details or painting them with normals? And so forth. Keep in mind that the model doesn't have to be game ready, but looking as good as it can in the fastest time possible, so that art directors can have a look at it. Cheers, M-
- spaceship
- conceptart
-
(and 2 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
Another render with 3D Coat PBR-
- creature
- conceptart
- (and 4 more)
-
From the album: Macalabs Sketch Dump
-
- creature
- conceptart
- (and 4 more)
-
From the album: Macalabs Sketch Dump
3D Coat inner PBR render.-
- creature
- conceptart
- (and 4 more)
-
From the album: Macalabs Sketch Dump
Marmoset test render.-
- creature
- conceptart
- (and 4 more)
-
From the album: Macalabs Sketch Dump
Keyshot renders of this practice sculpt I did.-
- creature
- conceptart
- (and 4 more)
-
From the album: Macalabs Sketch Dump
Scifi environment workflow practice. P.S. This is a tweaked an edited version of my very first city image in this gallery.- 5 comments
-
- 1
-
-
- macalabs
- environment
-
(and 8 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
Some orthos rendered in keyshot (toon shader) and the 3/4 view rendered in 3dcoat and its excellent PBR system. As a concept artist I love the flexibility it gives me. -
From the album: Macalabs Sketch Dump
Some hardsurface practice. Fuelship, as the title implies.-
- vehicle
- concept art
-
(and 6 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
Alternative shot design with various camera POVs.-
- environment
- concept art
-
(and 7 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
This is the final result, rendered in Keyshot and painted over in Photoshop, now onto other shores I go :P -
From the album: Macalabs Sketch Dump
Alternative shot design with various camera POVs.-
- environment
- 3d
-
(and 5 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
Finally managed to complete this keframe for my portfolio.Learned a lot on this, the hard way as usual.#3dcoat #keyshot #photoshop, few #pics and #time.-
- environment
- fantasy
-
(and 5 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
Some test renders done in Keyshot -
From the album: Macalabs Sketch Dump
Finally completed this exercise mech for the learnsquared course. Will post some keyshot renders soon. M -
From the album: Macalabs Sketch Dump
Orthographic views. M.-
- othographic
- prototype
-
(and 5 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
- 1 comment
-
- industrialdesign
- macalabs
-
(and 6 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
-
- blockout
- conceptart
-
(and 4 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
-
From the album: Macalabs Sketch Dump
-
From the album: Macalabs Sketch Dump
A quick 3d sketch i did for the instagram marathon: marchofrobots. 1 hour post-dinner sketch. Quick and dirty-
- industrialdesign
- conceptart
-
(and 4 more)
Tagged with:
-
From the album: Macalabs Sketch Dump
Just me messing around in 3dcoat, playing with some cheesy lighting setup and learning a lot in the process:P -
From the album: Macalabs Sketch Dump
-
From the album: Macalabs Sketch Dump
-
From the album: Macalabs Sketch Dump