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Showing results for tags 'metals'.
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From the album: Smart materials
Gumroad : https://gumroad.com/products/ivnQl/ 138 seamless custom WEATHERING SEPARATED PBR accurate SMART MATERIALS (game engines optimized 1024 x 1024 pixels) UNLIMITED COMBINATIONS CAN BE CREATED Can be applied in ANY SMART MATERIAL as second LAYER Per material Channels Each ( 100% PBR Texture ACCURATE ) Base Color Normal Metallic Roughness 3D printer blood cracks dirts dusts mist frost grunges ground haze metal damage moist muds rust scratches speckles and many more Compatible with : 3D Coat PBR (WEATHERING SEPARATED smart materials ) Substance Painter ( Separate Pack, included textures can be used for node / image based procedural WEATHERING creation ) Toolbag 2 ( Separate Pack , NOT INCLUDED) Unity 5 PBR ( Separate Pack , included textures can be used for standard material creation) Zbrush ( Separate Pack , included textures can be used for texturing ) Unreal PBR ( Separate Pack , included textures can be used for PBR material creation) Substance Designer for texture based nodes ( SBS and SBSAR NOT INCLUDED ) Render Engines Compatibility : Mantra PBR Mantra IPR Renderman Arnold Redshift Vray Indigo Maxwell Octane Furryball Thea and any renderer that supports PBR and or gloss / specular workflow© Michael Bitsakis
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From the album: Smart materials
Gumroad : https://gumroad.com/michaelgdrs 50 seamless custom METALS PBR accurate SMART MATERIALS FOR 3D COAT (can be used in other applications as well) (game engines optimized 1024 x 1024 pixels) UNLIMITED COMBINATIONS CAN BE CREATED 4 Texture Channels Each ( 100% PBR Texture ACCURATE ) Base Color Normal Metallic Roughness Compatible with : 3D Coat PBR (METAL smart materials ) Substance Painter ( Separate Pack, included textures can be used for node / image based procedural METAL creation ) Toolbag 2 ( Separate Pack , NOT INCLUDED) Unity 5 PBR ( Separate Pack , included textures can be used for standard material creation) Zbrush ( Separate Pack , included textures can be used for texturing ) Unreal PBR ( Separate Pack , included textures can be used for PBR material creation) Substance Designer for texture based nodes ( SBS and SBSAR NOT INCLUDED ) Render Engines Compatibility : Mantra PBR Mantra IPR Renderman Arnold Redshift Vray Indigo Maxwell Octane Furryball Thea and any renderer that supports PBR and or gloss / specular workflow© Michael Bitsakis
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