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Found 2 results

  1. Sculpting windows in 3D Coat for displacement maps in Quixel Mixer. In this video, I continue to show how to sculpt details for a displacement map in 3D Coat, as well as how to work with the new Curves tool. Video content: 0:01 - Intro 0:08 - Forrender.com Render Farm 0:17 - Info Partners 0:21 - Subtitle Information 0:25 - Greetings and info about the lesson content 1:00 - Using primitives in 3D Coat to create other window details. 1:26 - Cutoff tool to trim the shape. 2:16 - VoxHide. 4:58 - PoseTool 6:58 - Creating a primitive for the profile of the curve. 10:07 - Ending 10:26 - Preview of other lessons and playlists. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! Best regards, Andrew Krivulya aka Charly
  2. In this video we will talk about the sculpt brush creation in the 3D-coat for the Quixel Mixer. Video content: 00:00 - 00:18 - Intro 00:18 - 1:40 - Making a Box and turning it into a tile. Cloning a tile and creating a composition. 1:40 - 4:42 - Change the grid resolution for each tile. Tile damage with tools - Cut Off, Vox Extrude, Spikes, Split. 4:42 - 7:05 - Turning a layer into voxels and detailing by using 2DPaint, PinchEdges, Polish. 7:05 - 9:31 - Adding an armature with Curves tool. 5:47 - 6:18 - The ending. Video preview of other lessons. A subscription button, as well as a button for support on Patreon. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! Best regards, Andrew Krivulya aka Charly.
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