Hi,
I think I may have found a bug when trying to import multiple ptex maps. I used the "object by object" export option and that wrote out the maps perfectly, but I'm running into a problem trying to import those maps back onto the models. I made a video below showing what happens.
I would like to Suggest: Would be great if when using the "object by object" export option (since the ptex maps names match the mesh names) if there were an option to load the "object by object" maps from choosing a directory that contains the ptex maps. This would map the ptex maps to the corresponding mesh based on the ptex/mesh names all at once, rather than loading each texture one by one. On a complex set, that could take lots of time.
I've included my simple test object if anyone would like to test with it.
Thanks so much!
ptexPerObjectMaps.mp4
ptexObjects.obj