I have a hi-res model from zbrush and try to retopo and uv it in 3d coat. I can do the first thing but then what should I do to get retopo mesh appearing in UV room? I know I can do basic unwrap in retopo room itself but waht if I need to edit UVs. Right now only way I found is an export to othewr soft and then reimport back into 3dcoat. Is it only way?