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Showing results for tags 'usability'.
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Hi, just trying out this amazing piece of software. I'm doing some sculpting and found the "Quick Access" menu (the one that appears when I press [space]) quite handy. But I often fail to select a tool with my stylus as it recognizes my input as (a very short) dragging. This behaviour can get quite annoying when in a flush of tool switching. Is there any way to disable dragging when interacting this menu? Or, is there some setting I can tweak to specify the "minimum distance traveled before input event is taken as dragging when accessing the UI"? with regards.
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I would like to share with everyone some suggestions and ideas that can improve the experience of using 3D-Coat. At first, observing the interface elements and the way that 3D-Coat behaves (programming codes), I directed my ideas and suggestions accordingly. Although the suggestions are simple, I think it would greatly improve the use of the program. Certainly, I could have had more complex ideas, reformulating menus and other elements, as well as interactivity, but I know that developers would have to spend a lot of time developing more complex and advanced code, for this reason I decided to try to control myself and try to make things simpler using and taking advantage of what we currently have and know within 3D-Coat. Your ideas and suggestions are very welcome! And who knows, in the next versions of 3D-Coat some of these ideas will appear in the program. Wouldn't that be great?