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Showing results for tags 'volumetric'.
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There is so much power working in this new way. I know it's still early, but it has changed how I think about building up a textured surface in voxels. The only drawback is if I want sharp details in my textures, I have to increase the voxel density quite a bit. I might be missing something, so if anyone has any suggestions to capturing high levels of detail in the texture, but not go too crazy on the voxel density, I would love to hear how I can achieve that. Anyway, here's an example where I constructed a simple board but put it together with voxel paint depth and started adding wear to it in a very, natural and non-destructive way. Thanks to the 3D Coat geniuses for adding this feature. can't wait to see where you take it next!
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Hi All, I've finally got around to playing with the volumetric painting feature. It's really incredible and can't wait to see this evolve. Anyway, I know there have been some videos already shared, but I thought I would share yet another video. Cheers! Also, I wanted to give a shout out to @Silas Merlin who has helped inspire me with his videos as well.
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