Jump to content
3DCoat Forums

Search the Community

Showing results for tags 'white spot'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Development
    • Announcements and new feature demos
    • New Releases, Bugs Reports & Development Discussion
    • Addons, extensions & scripts
    • Coding Scripts & Extensions
  • General
    • General 3DCoat
    • CG & Hardware Discussion
  • Tutorials, Tips and Tricks
    • Beginners tutorials
    • Modeling
    • Sculpting
    • Retopology, UVs & Baking
    • Materials and Textures
    • Painting
    • Photogrammetry & Scan
    • General 3D and CG
  • Artwork
    • Finished Projects
    • Challenge
  • 3DC's Topics
  • 3DC's Tips
  • 3DC's Topics
  • 3DC's Paint
  • 3DC's Hipoly
  • 3DC's Lowpoly

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 1 result

  1. videogameronline

    Invisible Polygons?

    So I use 3d coat to help with making skins for the game csgo. (counterstrike global offensive) The problem is on a few obj weapon models there are invisible spots were the gun is just not rendered in 3d coat. This in turn translates to being nothing (checkered background) in photoshop when I send to edit in external editor. Also when I look at this same area of the model from another angle it displays correctly. It seems one side of this polygon is invisible while the other side works as it should. Ultimately it turns into a white triangle on the finished product. Any ideas on what's happening here? I'm using the steam version of 3dcoat with windows 10, Nvidia 970 graphics card, 3770k cpu. The p
×
×
  • Create New...