Jump to content
3DCoat Forums

Search the Community

Showing results for tags 'diffuse'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General 3DCoat
    • Announcements
    • General 3DCoat
    • Beta Releases
    • 3D Printing
    • 3DCoat AppLinks testing
    • SOS! Only for urgent help
    • CG & Hardware Discussion
    • InstantLight Real Time Render
  • Resources & Development
    • Tutorials and new feature demos
    • Content library exchange
    • SDK, scripts & plugins development
  • Galleries & Challenges
    • Finished & Wip projects
    • Official Contest
    • Community Challenges
    • Archived: Gallery of Finished Works
  • Russian Forum
    • 3d Coat
    • Поддержка
    • WIP
    • Уроки
    • Предложения, вопросы
  • Gallery & Competition
  • French Forum - Forum Francophone
    • Questions relatives au Forum Francophone
    • Discussions sur 3DCoat
    • Tutoriaux
    • WIP Travaux en cours
    • Galerie Travaux Terminés
    • Hors Sujets et Créations numériques 3D / 2D associées
  • German Forum - Man spricht Deutsch
    • Fragen und Antworten zu 3D Coat
    • Tutorials
    • Stellenanzeigen

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL











Found 3 results

  1. musolo

    3D Coat for mobile games

    Hi Guys! I`m trying to find tutorials about making art for mobile games in 3D Coat. There are a lot of great tutorials covering process of creating, UV unwraping and painting models but i couldn`t find any tutorials about baking the resulted paint into one 'beauty" Diffuse map for use on mobile devices. Like in Substance Painter they bake out single texture using Baked Lighting process Link to their tutorial : https://www.youtube.com/watch?v=WHQfYklBVTY&t=3s I`m sure there are ways to do something like this in 3D Coat. If there are tutorials about this topic that you`ve seen could you please share the links to them. Or share your experience on the matter in this thread. Thanks in advance! Cheers!!!
  2. Hi! I want to get more smoother gradients when I draw texture - without sharp steps between two colors. I think that 16 bit/chnl texture provide more soft and smoother transition between two different colors. Can I use 16 bit/ch textures in 3D-Coat and where this option is?
  3. David Hall

    Texture(s) maps not showing up?

    Hello, I downloaded the demo earlier to see how good it is at fixing seams on a 3d model, i'm having a problem straight away though, the textures just don't seem to load at all. I import the model for per pixel import the diffuse then just nothing changes, the texture doesn't show up on the model Can anyone help me out please? Thanks