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Showing results for tags 'dual monitor'.
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I love 3D-Coat every day more. There's only one problem i cannot fix or not found a fix for. 3D-Coat need screen space. Now on 1920 screen you not have much sacreen space horizontal. Espeically because the taskbar is on the side to get more space for programs. With other proggrams you can easy move parts of the program to a seconbd monitor i have. It would be so good if you can do that with 3D-Coat to, so materials , brushes etc. can be docked togehter in new window on the second monitor. But can 3D-Coat move parts to a second screen and how do that, or when is it add ? People already asking about it since 2013 !
dual monitor Dual monitor -> import without doing new, moves windows from second monitor back to primary.
CoatFly posted a topic in 3DCoatI have 2 monitoprs. and afterv hint fdrom other forum poster using that with pleasure. Not sure how people can work with 3d-coat on single screen, not much space. But, there's a problem i have with 3d-coat 4.7.24 (DX version with this test, GL have other problems) When i import FBX file with the option "model for per pixel painting" It's moving most of the time windows from 3d-coat i have on the secondairy screen back to my main. I can fix it by "restore this page layout" but if you do that a few times in a row it get a bit Grrr.. |This is what happens. first how i have it. second picture how it looks after i have imported the fbx. Btw. Would be nice if you can move the camera puldown box and everything more to the left side of the main screen.