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Found 3 results

  1. Hi, I would like to propose a development idea for tool to automatically pack UV in multiple UDIM tiles. I am working at VFX office and some of "hero assets" need to use multiple UDIM tiles ( 10-50 x4K maps). We missing in 3dcoat tool which could help us with that. We have to process models through Houdini to be able to paint multi-udim in Mari. I would like to ask if it would be possible to add this kind of option to 3dcoat to skip this additional step for us in houdini. Few example of tool which I would love to have in 3d coat: modo example: houdini example: maya (at 7:28) example: Please let me know If you need more specyfics or more info about this idea. Thanks Best Mariusz
  2. Hi, I would like to ask if its possible to add Ability to add uv edge loop also in "UV preview" window directly? Best Mariusz
  3. HI, I would like to ask if would be possible to add : Addition node graph for working with layers and channels in paint room ( like in UR4 , MARI 4, SUBSTANCE DESIGNER, MAYA, etc..) ?
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