So I use 3d coat to help with making skins for the game csgo. (counterstrike global offensive)
The problem is on a few obj weapon models there are invisible spots were the gun is just not rendered in 3d coat. This in turn translates to being nothing (checkered background) in photoshop when I send to edit in external editor.
Also when I look at this same area of the model from another angle it displays correctly. It seems one side of this polygon is invisible while the other side works as it should.
Ultimately it turns into a white triangle on the finished product.
Any ideas on what's happening here?
I'm using the steam version of 3dcoat with windows 10, Nvidia 970 graphics card, 3770k cpu.
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