Member Teriander Posted October 21, 2013 Member Report Share Posted October 21, 2013 So I started unwrapping an aircraft. It was created in 3D max, and exported as an OBJ. It also has about 20 parts. About halfway through of unwrapping it I noticed I had a few faced that I wanted to delete and found a vertex that needed welding. My question is: What is the best way to reimport the fixed OBJ with the corrections made without having to start the Unwrapping process over again? I tried saving my UVs by going to UV > Commands > Save Then I tried File > Import > Replace Geometry. Then loading the Saved UV. But history of the old faces that I had deleted still show in the UV viewport. I proceeded with "Unwrap" but it still makes my geometry display incorrect. Is there a better procedure to update an object after you've started unwrapping? Thanks! Quote Link to comment Share on other sites More sharing options...
Member Teriander Posted October 23, 2013 Author Member Report Share Posted October 23, 2013 Come on guys, don't be shy to help me. I'd do it for you. Quote Link to comment Share on other sites More sharing options...
Member Psionic Posted October 23, 2013 Member Report Share Posted October 23, 2013 (edited) Could you export OBJ from 3D Coat (which would include the UV's so far) and fix it in max, save as OBJ from max and re-open in 3D Coat? (Make sure export/import settings are set to Keep UV's) Go to File>UV Map model? and open your fixed OBJ and carry on UV mapping. Edited October 23, 2013 by Psionic Quote Link to comment Share on other sites More sharing options...
Member Teriander Posted October 25, 2013 Author Member Report Share Posted October 25, 2013 (edited) Could you export OBJ from 3D Coat (which would include the UV's so far) and fix it in max, save as OBJ from max and re-open in 3D Coat? (Make sure export/import settings are set to Keep UV's) Go to File>UV Map model? and open your fixed OBJ and carry on UV mapping. That's a good idea. Thanks for the feedback Psionic! Edited October 25, 2013 by Teriander Quote Link to comment Share on other sites More sharing options...
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