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[Solved] How do I choose the PBR workflow that I wish to use in the Smart Materials Editor?


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Go to solution Solved by DrKrieg,

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As I understand it, 3D-Coat supports three different PBR workflows:

  • Gloss/Color Specular
  • Gloss/Metalness
  • Roughness/Metalness

So it seems to me that the Smart Material Editor only represents Gloss/Metalness when viewing the inputs. Where are the map input types for the other workflows in the Smart Material Editor? I am really confused by how this is all supposed to work.

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Have you seen the "Texture Export/Import Workflow" options under "Textures" in the Paint room? I haven't used the new PBR stuff yet myself but I'd imagine that changes the format you export, you'll just need to use the same setting as the engine your textures will be used in.

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Interesting. I have seen (and used) that workflow selection option before, but it never occurred to me that the Smart Material options were context sensitive to the selected workflow, Thanks for the help.

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