New Member BillyGoat Posted February 1, 2016 New Member Report Share Posted February 1, 2016 I need some help with a PTEX Ambient Occlusion issue i'm getting. I have baked out the Auto Amboc on an imported 3ds max OBJ mesh via the PTEX "Paint" window. I successfully baked out one a bunch of times previously with no issue.But just recently is has seemed to always finished the amboc on a PTEX model with black and white strips. Images of this can be found below. I have changed the texture size to 4k and 8k, with varying mesh density both above and below the resolution i set with the same results. I have also tried the standard 64 bit 3dcoat without CUDA support. Has anyone had this issue before? and is it something really simple that I've started doing wrong? I am running 4.5.19 3D-COAT DX64 (CUDA).On the below spec machine. OS: 64 bit Windows 7 Proff service pack 1. Processor: Intel i7 5820k CPU @ 3.30GHzRAM: 32GBGPU: NVIDIA GEfORCE GTX 970 All with latest updates. It would be amazing if someone could get back to me on this as soon as possible. If i need to post up any more information or screenshots let me know. Thanks in advance. Billy. Quote Link to comment Share on other sites More sharing options...
New Member BillyGoat Posted February 2, 2016 Author New Member Report Share Posted February 2, 2016 A more severe case of the issue.Image: http://imgur.com/WRHTUsESettings: http://imgur.com/b9IMwWd Quote Link to comment Share on other sites More sharing options...
New Member Solution BillyGoat Posted February 2, 2016 Author New Member Solution Report Share Posted February 2, 2016 I have simply gone back into the source mesh and re-exported it out as the same mesh type (OBJ) and everything now seems to work now. So i guess this turned out to be some sort of corrupted mesh and not any issue with 3d-Coat. Feel free to move this out of the Urgent thread. Cheers, Billy. Quote Link to comment Share on other sites More sharing options...
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