New Member pobear Posted November 27, 2016 New Member Report Share Posted November 27, 2016 Hello Everyone! I'm Po from San Francisco. I'm new to using 3D Coat so I thought I'd introduce myself here and ask some questions! I'm trying to blend textures on a male human. I managed to import my mesh with two UV sets, wasn't a huge problem with trial and error. However, once set up, my mesh now looks noisy (lots of black dots) when I am trying to paint in my viewport. The textures are also 4K in size, they also don't look crisp inside the view port. The textures themselves don't look noisy in the UV editor. Please help! Thank you, Po Quote Link to comment Share on other sites More sharing options...
New Member pobear Posted November 27, 2016 Author New Member Report Share Posted November 27, 2016 Okay, with more familiarity, seems like it's an issue with Smooth shade! With flat shade, this is what I wanted to achieve. However, is this normal with smooth shade? Quote Link to comment Share on other sites More sharing options...
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