New Member rfmotion Posted April 11, 2017 New Member Report Share Posted April 11, 2017 Hi, I have a long cylinder I'm trying to UV. I've created 2 seams down the entire length of the cylinder, plus one each around the caps. 3D coat keeps bending the overall shape in the UV preview window. I've tried changing the unwrap modes, but no luck. The only solution I have found is to break the cylinder up to smaller pieces along its length, but this makes life pretty hard when painting continuous lines along the length in photoshop. I assume it's got something to do with the cylinder being deemed too long to fit on the UV preview, so it is bending it to fit. Is there a way I can make 3D coat keep the cylinder from deforming into a curve? thanks r Quote Link to comment Share on other sites More sharing options...
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