Jump to content
3DCoat Forums

Projection Sculpting?


bobzilla
 Share

Recommended Posts

  • Advanced Member

BodyPaint has a Projection Painting feature which helps you paint over seems or unequal UV areas. Does 3D Coat have anything like that?

I haven't been in 3D Coat for a while, so I may have overlooked it. I'd like to be able to sculpt (just displacement, not into volumetric sculpting yet) over seems and uneven UV areas on my model.

Thanks...

Link to comment
Share on other sites

  • Advanced Member

Projection Painting:

Yes, just select a material/image to paint with and paint away. If you want to see the actual image above your model then click the 'Show' button in the 'Preview Options' panel. It's that simple!

I've not had time to use the feature fully, but from what I've seen so far the projection feature is probably one of the best there is. It can deal with very large images without any problems at all.

Sculpting:

You paint/sculpt your fine bumpy details with the depth channel (right side panel - 'Depth'). But there's also the sculpt mode for making bigger changes (head icon, left panel - 'Sculpt Mode')

Link to comment
Share on other sites

  • Advanced Member

Thanks for the info.

I usually just use the Depth channel so far. That seems to give me the results I want. Sometimes there is a jump in my strokes (I imagine it would happen when I just paint, too) and it might be where a seam is or some other UV anomaly.

Will the Projection Painting work when using the Depth channel or just painting without using a material or image?

Thanks...

Bob

Link to comment
Share on other sites

  • Advanced Member
Thanks for the info.

I usually just use the Depth channel so far. That seems to give me the results I want. Sometimes there is a jump in my strokes (I imagine it would happen when I just paint, too) and it might be where a seam is or some other UV anomaly.

Will the Projection Painting work when using the Depth channel or just painting without using a material or image?

Thanks...

Bob

Aye, it'll work without the depth channel, but you'll always need a material as the projection feature is enabled through material. Although you can disable the actual color image and just paint with the depth info taken from the image.

Have you actually played with 3D Coat?. It's best to learn stuff just by playing around with the options and seeing what happens. Have a play! It wont explode! :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...