Applink Developer haikalle Posted April 2, 2009 Applink Developer Report Share Posted April 2, 2009 Hi Everybody! I just want to give a small idea, how you can spice up the sculpting progress. Here is a picture what I mean. You can load a picture and then using 2d-shape or sphere tool you can draw a overall shape as a guidelines. And then you can use those guide lines when you are sculpting. Steps are 1. Load material into screen. 2. using shere or 2d-shape to shape edges of your picture. You can also use Curves etc.. 3. You can separate guidelines with layer and use diffrent color to mark them. Using layers helps you to hide them quickly. 4. More guidelines you make, more accurate it will be. (Front,back, side guidelines) This is good way to make good overall shape. Quote Link to comment Share on other sites More sharing options...
Advanced Member Pimpmymonkey Posted April 3, 2009 Advanced Member Report Share Posted April 3, 2009 Hi Everybody!I just want to give a small idea, how you can spice up the sculpting progress. Here is a picture what I mean. You can load a picture and then using 2d-shape you can draw a overall shape as a guidelines. And then you can use those guide lines when you are sculpting. Nice idea, haikalle. I'm not sure I understand how you set it up though. I see the silhouette from the side view. The diagonal circle has me confused. Where does that come from? It's the front view rotated into position? Or the perspective view? Nice head sculpt by the way. P. Monk Quote Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted April 14, 2009 Author Applink Developer Report Share Posted April 14, 2009 I did small updates so I hope it's a little bit easier to understand. Quote Link to comment Share on other sites More sharing options...
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