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haikalle

Applink Developer
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About haikalle

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    Male
  • Location
    Finland

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  1. haikalle

    Retopo Master Tool

    Thanks. now it's changed I think all the mark seams tools should be merged together.
  2. haikalle

    Retopo Master Tool

    Made new video for showing what all you can do with this single tool.
  3. haikalle

    Retopo Master Tool

    @gbball Could you tell how it breaks the symmetry. I try to catch that but Im not able to see it.
  4. haikalle

    Retopo Master Tool

    oh yes. Now I understand better. I make sure that all other tools keeps working as they are right now. I think I leave the selection option away from this tool. If I enable it then this tool could become too "big" and looses its meaning. Basic idea of this tool is this: create / move(brush) / delete .... and then repeat
  5. haikalle

    Retopo Master Tool

    Moved polygon delete under SHIFT + RMB and it seams to work much better now. 3DCoatGL64.zip
  6. haikalle

    Retopo Master Tool

    One more update. Now when you press CTRL + RMB it will delete polygon. I think that now this works almost as I planned. I think next step is to iron all bugs away from this tool and then let's see if we can bring this into official buils some day too. EDIT: Brush resize and deleting polys conflict each other. Need to find better solution
  7. haikalle

    Retopo Master Tool

    @Silas Merlin Can you help me to understand why you need resizeable brush size in that tool
  8. haikalle

    Retopo Master Tool

    @gbball Thanks, that modifier idea is really good. I try to implement that. And please give as much feedback you could give. It really helps me to improve this tool. Small change. Now You don't need to press SHIFT down with every cut, only with first click. @gbball It just too early to say if this is included in 2021....
  9. haikalle

    Retopo Master Tool

    Updated the list into my first post what you can do this MASTER tool.
  10. haikalle

    Retopo Master Tool

    Thanks guys. This fixes some bugs that I was able to see.
  11. haikalle

    Retopo Master Tool

    Im official blender applink coder so I have access to code. I love to test different things, but this is just testing and playing with ideas state at the moment nothing else...
  12. haikalle

    Retopo Master Tool

    Hi! I have done some tests where I combine several retopo tools into one MASTER tool I'm not sure if this a good idea so I will invite all users to to test this out and give feedback what's good and what's bad. This only first alpha so be nice.. Master tool ( select quad tool) now is doing this: - CLICK surface = Point/faces tool - CLICK edge = Quad tool - CLICK vertex = Poly line tool - SHIFT + LMB polygons = Knife tool (After first click you don't need to hold SHIFT down anymore) - SHIFT + CTRL = Split Rings (know issue is that you have to first press SHIFT down and then CTRL to make this tool work - CTRL + LMB = Brush tool ( While CTRL is down you can press SHIFT tool for smooth) - RMB you can delete polylines and points. - SHIFT + RMB = Delete polygon 3DCoatGL64.zip
  13. haikalle

    Blender Applink

    @The Candy-floss Kid It seams that you are still using old version of applink. Are you able to manually copy addon into your blender folder. If yes then exctract and copy this folder to there: io_coat3D.zip This most likely dosen't fix that bug yet but I want to make sure that you have latest addon version.
  14. haikalle

    Blender Applink

    @The Candy-floss Kid Sorry to hear. If you coudl help me a bit then I'm sure we can tackle these issues one by one. I don't have mac computer so testing addon in that platform gives some extra headache for me First could you download latest 2.90 daily build that includes the latest applink. Then with basic cube if you try to export that as ppp into 3d-coat. does that works and if not does blender show any errors in log window? If you could share short video too that would be very helpful.
  15. haikalle

    Blender Applink

    This is what I was thinking too. If I could choose I maybe would leave it as it was, no fake users. But if there is more user feedback about this topic lets then discuss more about it... but I think that there is pros and cons in both ways and I can happily leave it like this at the moment.
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