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haikalle

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About haikalle

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    Journeymen

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    Male
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    Finland

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  1. haikalle

    Blender Applink

    Hi! I got this message from Blender coders Now I need your feedback. What you think if Tap panel is removed and moved ether into Scene menu where is the rest 3d-coat settings or into menu - >Import/Export settings. My oppinion is that this change will make the workflow slower when using applink because "send" and "getback" buttons are behind more clicks than it's now. What do think. I want to hear you before answering back to blender folks.
  2. haikalle

    Blender Applink

    Thanks yoohasz. I'm sure that 3d pays of in my studies. I'm interested about 3d scanning and bringging that closer to indie user. I did small update. Applink addon didn't work with 2.81 but now it does.
  3. haikalle

    Blender Applink

    Hi! Quick update about me. I went back to school. I started in University of applied sciences. So my time is limited because all the work I need to do for my school. I'm still interested to update applink addon but the update cycle is going to be slower in my part. There is some issues with the applink and the latest blender version and I have plans to address them but I can't give any date when that's going to happen. If there is someone who would like to continue to develop this addon, I more than happy to help him/her to get started with this addon.
  4. Still busy with moving into new flat. Couple days and I'm again able continue to working with the applink/support.
  5. haikalle

    Blender Applink

    There is some bugs in applink. Right now I middle of moving into my new flat. It takes my attention next two weeks. After that I can again focus more to coding stuff.
  6. haikalle

    Blender Applink

    @genics There is a bug. Doing bug hunting at the moment
  7. haikalle

    Blender Applink

    @tokikake Could you test this version. I only disabled object rename feature. This most likely create other problems but please test this one and if you could give some feedback how it works, that would be great. io_coat3D_TEST.zip
  8. haikalle

    Blender Applink

    Now alpha texture is supported. Remember to give texture name: alpha or opacity I attached the latest version here if you want to give a try right now. io_coat3D.zip
  9. haikalle

    Blender Applink

    alpha is not fully supported yet. Now applink only use alpha from diffuse texture. I will add better alpha support soon.
  10. haikalle

    Blender Applink

    @Grimmy Does it give any error messages?
  11. haikalle

    Blender Applink

    Committed these changes into applink: - New live update. No need to press GetBack button anymore. Applink will update your textures when you have exported them in 3d-coat. - Alpha is improved. Still need some small adjustment with this. TODO: using Alpha texture when exits.
  12. haikalle

    Blender Applink

    @jene If you bake diffuse in blender not using my applink, is that much faster. If does then It's problem in my addon, but if they are same speed then it's just normal behavior.
  13. haikalle

    Blender Applink

    @jene @Grimmy Hi! When you take your mesh from blender into 3d-coat, you can bake some texture info and send them with your mesh into 3d-coat. Just check this option before pressing send button and it will create textures for you. Right now applink dosen't support back and forth texture updating between these two apps. Applink gives and oportunity to take textures from blender but when this is done first time. Then applink assumes that all future texture updates comes from 3d-coat.
  14. haikalle

    Blender Applink

    It's planned design. The purpose of this design is that if you want to resend your mesh it will automaticly remove your old applink nodes. When you bring mesh back to blender it will create new applink nodes for you. I'm open for discussion if this behavior should be changed.
  15. haikalle

    [Solved] Blender export to 3dCoat error

    It seams that you have two uv-set for this bigger object. If you delete the empty uv-set then all works ok in 3d-coat. I will take a look if there is something that could be improved in code to avoid this issue.
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