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[Solved] Can Smart Material Affect Layer with Depth Information?


Silversurfer1221
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I am using 3D-Coat Textura. One of the layers only has the DEPTH channel on and I've used it to stamp alphas to create concave and convex shapes on the model. Above that layer I've used a smart material that adds dirt and grudge. The smart material affects all the other layers based on the model's other baked maps, so all the nooks and crannies get nice worn edges and dirt accumulation. My question is, how can I get the dirt smart material to also affect the layer with the stamps on it so that they don't look so clean?

Any help with this would be much appreciated. Thanks.

Edit - Figured it out right after posting this. I just needed to re-bake the cavity and AO maps again. All's good. ;)

Edited by Silversurfer1221
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  • Carlosan changed the title to [Solved] Can Smart Material Affect Layer with Depth Information?

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