Jump to content
3DCoat Forums
  • 0

[Solved] Two weird situations on my 3Dcoat


daviechang01
 Share

Question

  • New Member

1.My cube made by primitive tool got little funny here. I didn't twist or scale it, but it's wireframe seems like been scaled, also the shader looks differrent to a normal cube I made at the first beginning.

6Ofs1to.pngWo7FTua.jpg

2.How come I use the same shader, but some mesh's shader just looks dirfferent from others

mQBIQMf.gif

 

Link to comment
Share on other sites

5 answers to this question

Recommended Posts

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...