1.My cube made by primitive tool got little funny here. I didn't twist or scale it, but it's wireframe seems like been scaled, also the shader looks differrent to a normal cube I made at the first beginning.
2.How come I use the same shader, but some mesh's shader just looks dirfferent from others
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daviechang01
1.My cube made by primitive tool got little funny here. I didn't twist or scale it, but it's wireframe seems like been scaled, also the shader looks differrent to a normal cube I made at the first beginning.
2.How come I use the same shader, but some mesh's shader just looks dirfferent from others
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